Tuesday, June 9, 2015

RPPR's Game Designer's Workshop 8: Big Playtest, Big Problems


Red Markets is now in campaign playtesting, so this episode covers what we’ve learned about the game since the campaign began. Hear about the enclave I helped create and what kind of jobs we’ve done. Issues that have arisen solely from campaign issues have appeared that were invisible during one-shot playtesting.

Listen here.

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